Prepare your final presentation: a 30-second design pitch with a summary slide and a 1-minute walkthrough demonstrating your prototype. Submit your pitch and walkthrough together as a single 90-second video (pitch then demo). Finally, polish your prototype: clean up the interface design and squash usability bugs.
Pitch should cover 1) What is the problem? 2) Why doesn’t the obvious thing available today address it? 3) What is one concrete feature of your app that achieves it. (Avoid laundry lists: “it slices, it dices, it’s a TV remote!” Emphasize a concrete example over vague flowery language.)
Submit a PDF with your video, script, and slide. This assignment is 19 points + 5 possible additional points for extra credit.
You have two opportunities for extra credit. You will earn one point for each rubric item met. Feel free
to do as many as you wish. They are all group extra credit
opportunities.
Before the implementation of your prototype, you compiled a list of inspirations. Since then, your prototype has probably made many twists, turns, and transformations, and is no longer recognizable as the idea that you started off with. To prepare for your final presentation, update your knowledge of related projects. Related projects can be existing applications, artifacts, products, or services that relate to your concept. Here, web search is your friend (potentially useful sites include Google, Google Scholar, the ACM Digital Library, TechCrunch, Engadget...). Pick five interesting projects that a juror is mostly like to ask you "How are you different from _____?" In some cases, this might be a similar service like another to-do list, photo-sharing app, or party-finder. In other cases, it might be repurposing general services like Google Docs or Twitter.
For each project, write a few detailed sentences that would answer juror questions like, "Why would people use your application instead of _____? In what situations would people use/do _____ instead of your application?"
You have done an amazing job prototyping and evaluating your application, and now it's time to see what the world thinks. Launch your app to the public. This means advertising on Google or Facebook, creating a Fan Page on Facebook, posting in the Mozilla Marketplace, or announcing on your app on social networks like Facebook and Twitter. (Posting to a UCSD mailing list is a good start, but think broader.) These are all just suggestions for what you might do. The goal of this extra credit opportunity is to expose your app to the public by any method you wish to use.
Submit any materials that show that you have widely advertised your application. This can include email receipts, screenshots of the app on a app store, or URLs to app listings. Also submit any materials necessary to show that people outside of this class and the university have started using your application as a direct result of your launch. Since this will differ between groups, we will leave up to you to decide what exactly is necessary to be submitted. The only requirement is to provide sufficient proof to show that you have launched your app to the public and that people have started using it.
Here are some randomly selected examples from prior years. Note assignments change from year to year, so use these examples as a reference, see where they succeed/breakdown, and make sure your final submissions adhere to the rubric for this year.
Final pitches: (1)